Delta Elevator
User Manual

Welcome to the Delta Elevator, Second Life's most advanced elevator system.

Although not required, we highly recommend joining the NTBI News Network group for notifications about updates.
If you're logged in, clicking the link above will send you an invite to join the group.

You can purchase a Delta Elevator on the Marketplace. To buy the Transferable package, scroll to the bottom of the Marketplace listing.
If you have any questions or concerns about your purchase, let us know.

What's Included

Your box should include the following:

Your MicroUpdate tool will be named differently depending on whether you have the Personal or Transferable packages. However, besides permissions, all components are identical between the two packages.

Transferable Package

If you have the Personal package, you can skip this section, because you cannot distribute your elevator.

If you have the Transferable package, before you start using your elevator, you must follow the NorCloud Transferable Product Permissioning Guide. If you do not follow this guide, your elevator will not work for your customers.

Additioanlly, when you receive an update, you must follow the above guide again with the new copies of each component. If you have already packaged or set up an elevator system, you can then use the Transferable MicroUpdate tool on that system to update it in place.

If you purchase the Transferable package after you purchase the Personal package, you will be refunded the price of the Personal package when you rez the Transferable package box.

Please note that you cannot distribute the MicroUpdate updater with your building or send it later. However, your customers can purchase the Personal package if they want to receive updates.

We strongly recommend using a Gentek Buildbox to package your building, which will retain the elevator's configuration. If you choose not to use a Buildbox, you must advise your customers to click the green SETUP button once the building is rezzed and to run through Setup to reconnect cars. You may also want to include the URL to this page in your documentation.

Your use of the Transferable package of the Delta Elevator is bound by the Transferable Product Agreement in the Gentek Company Policy.

Finally, please be aware that your customers will not be able to set any configuration options other than floor numbers unless they have purchased a Delta Elevator. Therefore, you should set up ideal settings for your building before you package and distribute it.

Basic Setup

The Delta Elevator is extremely easy to set up. Although we have designed it to be intuitive out of the box, please review these instructions.

Set up each elevator bank at the same time. An elevator bank is a set of floors that are shared by the same elevators. For example, if you have a high-rise building with many floors, you may want two or more elevators to share calls on those floors and handle them in the most efficient manner. Each bank must have the same number of floors, floor heights, and door configurations (front and/or rear). If you only have one elevator car, just set that car up. However, if you have more than one elevator car serving a bank, set them all up at the same time. Each bank is run by its own controller. You can have up to 4 cars and between 2 and 16 floors per bank.

For each bank, do the following:

  1. Build the elevator shaft(s) and ensure that you have at least a 3m x 3m opening for the elevator to travel through.
  2. Rez, position, and rotate all elevator cars serving the bank. Make sure each car is aligned properly within the shaft, because the position of the elevator car's doors will determine where the elevator searches for doorways.
  3. Rename the elevator car to something that identifies it (for example, "ABC Building Car 1"). Although this is not required, if you have more than one elevator car in the region, it will help you determine which car is which in Setup.
  4. Rez, position, and rotate all doorways on each floor. You will need to place the doorway directly in front of where the car will stop. If the doorway is not aligned manually, it may not be detected - the Delta Elevator does not have auto-alignment. Do not change the doorways' descriptions.
  5. Unlink doorway displays and buttons as desired. You can also position the displays and buttons as needed. For more information on advanced builder options, see section 6.
  6. If you have one elevator shaft on top of another, rez a delimiter directly above the doorway on the top floor (and only the top floor). It should be centered above the doorway. See section 4 for more information on delimiters.
  7. Rez a controller where you want it. Click the green SETUP button on the controller and open the URL that is sent to you.
  8. Follow the instructions in Setup. Save and send your settings to the controller. Your elevator system will start up.
  9. If you enabled the Intercom Phone option, rez an Intercom somewhere accessible. You can only rez one Intercom in the region, and all elevators in the region will place calls to that phone.
  10. Optionally, link doorways, delimiters, and the controller to your building.
Initialization, Doorway Detection, and Delimiters

During initialization, all disconnected cars perform the detection process to detect delimiters and doorways. Each car identifies where a doorway would be if it were placed directly in front of the car's doors. Then, the car casts a "beam" up and down, and any doorways within 1.5m of that beam are connected to the car. For Double cars, the car repeats this process for the rear doors. Then, the car performs the same check for delimiters. If a delimiter is found, the car discards all doors located on the other side of the delimiter - for example, if the car is located at 50m and there is a delimiter at 100m, the car will ignore all doors above 100m. Then, the car sends this data to the controller, which sends it to Setup. Setup then determines which cars are compatible and lets you choose between them.

Delimiters are used when you have two elevator shafts on top of each other. For example, if you have an express elevator to a sky lobby, your upper local elevator may be positioned directly above a lower local elevator. Without a delimiter, the cars would not know which doors belong to which car. Alternatively, if you have identical skyboxes, you may also run into this problem. Therefore, if you have elevator shafts on top of each other, you should use a delimiter. You do not need to use a delimiter if the elevator shafts are next to each other.

Access Control

Access control is managed by NBS Keyring, a web-based access management service available for free with your Delta Elevator. To manage access settings, click the orange ACCESS button on the controller. The Delta Elevator creates the following Keyring locks:

For each of these locks, you can whitelist or blacklist as many users, groups, and Keyring rings as you want, or you can set them to public access. More information on NBS Keyring is available here. If you would like to set up Keyring rings, you can do so here.

Advanced Builder Options

There are some advanced builder options available beyond the configuration settings in Setup:

Car Operation

The Delta Elevator works like a real-life elevator in almost every aspect. You can call the elevator to a floor by clicking a call button. When inside, you can take the elevator to a floor by clicking the floor's button inside the car. All buttons and switches in the elevator car and on the doorways are functional, as described below:

Additionally, the buttons on the controller are functional, as described below:

As of v1.0.6, you can now sit in the elevator car and you will "stand" inside it. This will stabilize your camera behind you and prevent your avatar from bouncing while the car moves. However, because of LSL limitations, you cannot sit down while the car is moving. A maximum of 5 passengers can be seated at any time.

Troubleshooting & FAQs
Templates & Custom Themes

Please read these instructions before creating custom themes for your elevator. They are important, and will save you a ton of trouble later.

We strongly recommend using local textures while creating your theme. All Second Life viewers support local textures. Local textures allow you to apply a texture to an object without actually uploading it and paying L$10, but only you will be able to view it. Additionally, local textures update instantly, so you can view your changes almost immediately after saving to the file.

The following is a step-by-step guide for creating a theme:

  1. For Interior, Floor, and Ceiling textures, open Setup and change the theme to Custom. This will prevent Setup from overwriting your theme in the future.
  2. Download the template and save it to your computer. For the Ceiling texture, you can create your own 1:1 texture. Note that Photoshop Elements does not support PSDs with layers.
  3. Start designing your theme.
  4. Save as a JPG when you are ready to preview it. Make sure you save as the maximum quality. Do not save as PNG, TGA, or any other format.
  5. Select the face needed using the Select Face tool.
    • Ceiling - you may need to click around so you do not click on the Luxe theme face - the custom face is face 7 and it is a completely flat surface.
    • Door Panel - note that each side of each door prim is a separate face.
    • Handrails - there are 3 faces that are hidden and shown through Setup, so make sure you select them all.
  6. Click the texture on the Texture tab to open the texture selection window, then click the Local option.
  7. Click the Add button, select the JPG file you just created, and apply it.
  8. Overwrite the JPG whenever you make changes on the theme, and they will appear instantly on the car without any upload costs.
  9. IMPORTANT: once you are finished, make sure you upload the JPG file normally and apply it to the car. If you don't upload it as a normal texture, nobody else will be able to see it.

The theme templates for the Delta Elevator are available here.

Specular and normal maps are not currently available due to a Second Life bug.

Known Issues, Support, Updates, Credits, and Release Notes

The following is a list of known issues for the latest version (v1.0.6):

To report any other bugs, make suggestions, or ask general questions, contact us.

For direct assistance with this product, please IM Nelson Jenkins in-world.

To check for updates, rez the NBS MicroUpdate tool and click it. If an update is available from our server, the updater will notify you.

To update your elevators in-place without re-rezzing them, rez the NBS MicroUpdate tool and follow the instructions. The MicroUpdate tool will search for elevator components in the region and update them automatically. Although the MicroUpdate tool will retain your configuration, we recommend copying the controller's config code before updating by opening Setup and copying the code at the bottom of the initialization page. Although an update failure is unlikely, you will then be able to recover your configuration by loading it manually. If you have a lot of elevator components rezzed, the MicroUpdate tool will take several minutes to complete the update process. Please note that the MicroUpdate tool will detect car ceilings and doorway buttons separately; this is normal.

Special thanks to:

Release notes:

A Gentek BuildKit Product
Gentek is proud to be an NTBI Group affiliate.



© 2012-2024 NTBI Group - All Rights Reserved

You are not logged in. Personalized features may be unavailable.